Cross the road and don't get hit by a car. This classic style game is a fan favorite and the object is to weave between cars, cross over the train, and maneuver between turtles and logs to reach a burrow. Fill all 5 burrows in time to proceed to the next level. You have 3 lives and the game gets harder the more levels you clear. Decide whether to cross now or back up and wait for a better opening.
Move up, down, left or right to dodge the cars. You can move backwards once crossing if it was a bad idea. There are only 3 lives per game so be cautious when crossing the road and don't get squished. Losing a life brings you back to the start of the road. Losing all 3 lives ends the game. There is a golden bunny that will refill a lost life. There are 2 trains that you have to dodge also. There are open train cars in which you can safely pass over the train. There are 5 burrows or holes that you need to jump into. The objective of the game is to fill all 5 and proceed to the next level. These later become tricky where a door will cover the burrow and you have to time it just right. The turtles also dive under and if you make it to level 6 the logs will start flipping over.
This game originally had a D-Pad and was a simplistic road crossing game. It was updated to be more interesting and fun by adding trains, logs, turtles, and burrows. This is one of the most popular games on the site, and I wanted it to be a better experience for those looking for a road hop game. I also improved the controls on mobile to be swipe and retire the unsteady controls.
Waiting for the right opportunity to cross is the best way to get past the levels. Sometimes everything lines up and you can go straight across the lanes. Other times, the opening is not there and you need to hop along with traffic to get into the next opening. This can also backfire and you may have the chance to go backwards in order to stay alive. This is especially true in the river where the turtles can dive and you need to quickly make a choice before falling in. The biggest hint would be to make sure you have enough time to fill the leftmost burrow. You may need to go back and forth to get enough room on the log to jump in.